Tritton warhead where to buy




















Each earcup houses a 50mm speaker which outputs high-fidelity game and chat audio for rich bass and crisp undistorted highs. Problem solved with the Warhead 7. Review This Product No reviews yet - be the first to create one! Need help? Partners MySchool Discovery.

Subscribe to our newsletter Some error text Name. Email address subscribed successfully. A activation email has been sent to you. Please click the link in that email to activate your subscription. Yes No. Please verify that you are not a robot. Get Rewarded. Thank you for subscribing! Subscribe Now! Gender Male. Not Preferred. The Warhead headset is truly wireless, easy to sync, and ships with a combination docking station and battery charger that makes this stylish set of surround sound cans into a complete audio package.

There are also two high-capacity batteries to swap between, so you'll never be without a charge when the flak starts flying. It's among the heftiest price tags on the market, but is the Warhead immersive enough to be the go-to headset of Xbox gamers looking to really spoil themselves?

We're glad you asked! With its sleek dark finish, the Warhead was surely designed with the matte black look of the Xbox S in mind. The interior of the earphones is Tritton's signature bright orange, which makes for an eye catching combination.

Compared with other surround sound headsets, the Warhead is none too heavy. To throw it out there from the start, the Warhead 7. Compared to the A50 we have on hand, the Warhead lacks the crisp fidelity one might expect in this price range -- and it's especially noticeable during music playback.

There was also a bit more signal noise with the Warhead, but nothing that wasn't drowned out by in-game audio. It's not to say that it sounds terrible in comparison, but as with the fit, the audio quality falls short of the competition. With the EQ set to "none" stereo without surround sound simulation , the sound is a bit sloppy, light on tightness and punch -- fortunately, enabling any of the other three settings which all enable virtual surround sound as well mostly fixes this.

The music setting allows for deeper bass, while the game option drops the bass down so that the highs and mids are a bit more noticeable, and it seems to compress the signal a bit more for some extra punch.

The movie setting seems to drop out a bit of the midrange to let the highs breathe easier, making for a slightly wider sound. We'd say in general, the highs on the Warhead seem a bit veiled, but this is apparently Tritton's preferred tuning so that effects like gun shots sound fuller. Overall, we can't help but make the common note that it almost feels as there was a dampener between our ears and the headset, making for muddiness instead of crispness.

This is mostly noticeable with music and movies; in gaming, not so much. Notably, the headphones have a fairly wide soundstage reminiscent of the AX, so with Dolby Headphone enabled, the directionality offered by the Warhead in games like Modern Warfare 3 is top-notch. Still, every time we moved up to the A50, we felt closer to using a proper speaker system than having headphones on. You're likely wondering about the microphone at this point. What enables the Warhead to provide completely wireless chat with the Xbox is a special security chip that can only be offered by Microsoft -- notably, this means you won't be able to use the microphone outside of your Xbox Tritton also notes that this should provide better audio quality for chat than anything else on the market.

In game, we never had any issues with people being able to hear us. The microphone does sound pretty good, although if there is any difference in audio quality compared to other headsets, it's marginal, a bit less staticky at best.

There's one last notable point about the mic, and that's what Tritton calls Selective Voice Monitoring. This isn't the only headset in its lineup to offer the functionality, but it is something that only Tritton currently offers. Basically, if you don't want to hear yourself in the headset you don't have to, whereas other headsets from the competition don't give you the option.

We very much enjoy voice monitoring when it's included in headsets, and the implementation here is very good -- in fact, we think it's actually a bit too sensitive. When using SVM, a lot of background noise is also fed into the earpieces, which can make for some muddiness in the audio. In the future, we'd hope that the volume can be adjusted, but overall it works well.

It saved us from ever feeling a sore throat from shouting. Since we were never without battery power while using the Warhead, we basically had to force ourselves to stop playing MW3 long enough to write this review. The Warhead is a solid offering from Tritton, proving the company has finally caught up to the latest generation of gaming headsets. The sound it produces is respectable, the fit is fairly comfortable and all of its features prove to be extremely useful and enjoyable.

What's more, the Microsoft collaboration has paid off handsomely: the on-dashboard battery readout is welcome and the exclusive integrated wireless chat functionality makes the Warhead the most convenient headset available for the Xbox If there's one downside to the chat functionality, it's that the feature missed its chance to be a complete game changer, since Turtle Beach's has offered its wireless chat puck even before Microsoft and Mad Catz inked this exclusive deal.

So here's where that leaves us. But if you're willing to let go of a little fidelity and EQ customizability, the Warhead 7. Sign up.



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